Author: Tom Auxier

Back from the Atom: The X-Men Post Battle of the Atom

Back from the Atom: The X-Men Post Battle of the Atom

Unlike most event comics, which trade in boredom, the first nine issues of Battle of the Atom actually worked as a story. Read More »

Playing Fables: The Wolf Among Us

Playing Fables: The Wolf Among Us

The Wolf Among Us, Telltale Games’ second adaptation of a hit comic book series, landed last week. Their previous work, an expansion on the Walking Dead mythos, won innumerable awards last years and was hailed as one of the greatest videogames ... Read More »

How Valve Hopes to Change the Videogame Console Market

How Valve Hopes to Change the Videogame Console Market

If Valve can launch a four hundred dollar entertainment box that can coexist nicely with the modern tabletized world, they've suddenly presented a good alternative. Read More »

Free online strategy game Card Hunter pushes all of my buttons. Read More »

Embracing Dragon Age’s Source Material

Embracing Dragon Age’s Source Material

(The game's) unvoiced goal is to revive the old days of role playing games. As much as it can, it attempts to cop the vibe of classic titles like Baldur's Gate and Planescape: Torment, Dungeons and Dragons based properties Read More »

Broken Claws: When the X-Men Got Boring

Broken Claws: When the X-Men Got Boring

This time last year, Marvel’s X-Men were mired in perhaps the most insipid event in their entire forty year history: Avengers vs. X-Men. Its name provides pretty much all of the plot: X-Men fought Avengers, because we “demanded it”. Along the w... Read More »

Do Videogames Have to Be Fun: Papers, Please and Monotony

Do Videogames Have to Be Fun: Papers, Please and Monotony

Papers, Please, a game by Lucas Pope for PC and Mac, endeavors to be boring. You'll spend your hours as a border guard in 1982 Russia analogue Arstotzka, checking and double checking papers... Read More »

Pretty Pixels: The Many Explosions of Mercenary Kings

Pretty Pixels: The Many Explosions of Mercenary Kings

There’s precisely one reason someone would pick up Mercenary Kings, one of the newest titles on Steam’s Early Access platform (for games that aren’t quite finished): the art of Paul Robertson. This isn’t a knock on the rest of... Read More »

Gods Will Be Watching: We Can’t All Be Heartless

Gods Will Be Watching: We Can’t All Be Heartless

I’ve gotten twenty days into the grueling forty day marathon that is Gods Will Be Watching, but never further. In the end, I feel like that says something more about me than it should: I know how I can survive, but I don’t do it. Gods Wil... Read More »

Super Absurd Japanese Name: Shin Megami Tensei IV

Super Absurd Japanese Name: Shin Megami Tensei IV

The thing that’s kept me coming back to Shin Megami Tensei over the years has been its most Sci-Fi element: its sense of discovery. IV, the series latest entry for the 3DS, emphasizes this point; this is a game about exploring a brave new worl... Read More »

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