Frank Wu commented on the post, The Apollo Program, A Personal Journal: High-G Roller Coaster 1 year, 8 months ago
Thanks, Jack. I LOVE these articles. I thought I knew a lot about the Apollo program, but every time I read one of your articles, I learn something new. For example: I didn’t know that the Command Module had […]
That is unbelievably awesome. And another reason I am sad, really really sad, not to be living in California. Sigh. Have fun!
Thanks, Jack. So… you guys were responsible for making sure that the command module splashed down at or near its target?
Also, in case you’re not planning on writing about this later, could I ask about […]
There’s a scene in Apollo 13 wherein the astronauts and Mission Control double-check each others’ calculations with slide rulers. I assume that sort of thing happened a lot?
I was wondering if there was a […]
Frank Wu commented on the post, The Art and Science of Spaceship Design I: The Xiezhi from Revolution 60 2 years ago
First thought: Sponson! That’s perfect, Geoffrey. I had been looking for a word to describe these arches. Ah, yes, wikipedia and dictionary.com tell me that they are extensions off the hull for things like fuel […]
I’ve also heard the suggestion of renaming the Hugo “Best Fan or Semi-Pro Artist” to acknowledge that fan art, by WSFS constitution standards, can have stuff in “semi-prozines”, which are allowed to pay people a […]
I’ve been waiting to weigh in on this issue (though it was nice to see Leah and John say nice things about my art – thanks!). But it’s something that comes up frequently in my daily life. Every once in a while, […]
I don’t have a problem with “mundane” – dictionary.com gives a definition as “common” or “ordinary” while the whole point of working in science fiction/fantasy is to escape the ordinary – our minds travel through […]
Thanks, Leah! Great article. And a couple of these terms I didn’t know.
What I faunch for is the original artwork Frank R. Paul did for the Amazing Stories covers, which are probably lost to time (maybe […]
- Load More